Tag Archives: TV

ubicomp@Ikea (well, say TV@Ikea)

Full disclaimer: I am a very happy Ikea customer, and I have spent endless hours walking along their aisles in search of the perfect match for an usually limited budget and some Bauhaus-ish/Scandinavian piece of taste and practical use. Ok, getting closer to reality, I spent some good hours when in company (i.e. girlfriend), while I have always tended to run through when I was on my own. I am not sure about the side-effects of these meanderings on my mood and relationship health, but well, furniture is here at home, in good use. Then Ikea is a Generation X cultural icon, and I am right there. When I ran into the small illustration about the “semidisposable Swedish furniture” in Douglas Coupland’s Generation X it has been a kind of epiphany, truly a moment of self-awareness (what a self you have, one might wonder). And I guess that there is an already large body of scientific literature about Ikea and business and strategy and design and culture and everything in between, and I have not checked it, so this is just my own immediate thinking, bla bla, and that’s the end of this too long premise.

Now, you might have seen the video here below. It’s about Uppleva, the new TV and furniture offer for the living room put forward by Ikea. It has had a broad coverage, so not need to talk about it in detail etc. The video itself is a very well done piece of communication I think; it would be nice to know who has authored it as well. It’s a promotional thing but really smart in conveying the context explored by the people behind the design and the all business initiative.

I read about Uppleva somewhere when it broke the news and pinned it on my Pinboard (yeah “pin it” to me is for super-functional “anti-social bookmarking” Pinboard first, not Pinterest, with all due respect for the wonderful Pinterest). Then I noticed on Twitter that Alberto D’Ottavi had a post about it, and we had a couple of exchanges on the topic there with him @dottavi and @evilelka (in Italian, here to credit people). Alberto’s post is in Italian but see here for some recent Alberto Dottavi posts in English at Forbes; second disclaimer: Alberto is a good friend of mine).

In short, as tweeted, I might be totally wrong but I feel like there is something not quite right about Uppleva. So, discussion.

People took good notice that Uppleva is more than the separate elements that made the thing. It’s more than a TV set, and it’s more than a standard TV cabinet or table. Alberto and others called it “a solution” – which of course is something that many want, as the increasingly complex lives of us are more or less always in demand of solutions (to more or less serious problems). And yes design does not want to stop at the design of things etc. (do not open that door! I agree on the general concept, but it actually raises so many more questions).

But what kind of solution is this? I’ll stick to the words of the Uppleva girl in the video. She says that according to research done “all over the world”, people are not at ease when it comes to their TVs placement in the living room, because TVs come with too much stuff around them, first audio boxes and set-top boxes and game consolle (but she doesn’t name them) and especially CABLES (she actually screams at that point), yes the cable mess we are so used to and that now could go away with Uppleva. And it’s not just cable-concealing. Ikea has also worked on the TV software / UI and on the remote, so that the integrated blu-ray and connected / smart TV features are all better accessible and easily usable and more enjoyable and everything, which I think it’s a very sensible effort and objective.

Now, there are still two or three interesting problems here to me, somewhat related, even though they are of different nature.

Let’s talk about CABLES first, as they have an unusual prime-time in this spot. Yeah they are not nice. It’s very true that they give that messy nerdy garage-like air to everything and some might think that this tech flavor is all so passé now that TVs are just a normal presence in our home environment. Say that their tech appearance, black electronics with blinking LEDs is out of place. Well, now let’s step back from the argument that tech flavor given by cables is passé, because I might not agree (nerdy electronics is a matter of love for many, perhaps rightly so!). The point is that Uppleva comes with a number of *ports* (USB and HDMI) that, guess what, are obviously done for the damned plugs and CABLES. So the nice picture from the catalogue might disappear pretty soon… CABLES again; not easy to get rid of them, definitively (of course I think that Ikea has very sensibly produced Uppleva with all these ports — my take is just on the cables disappearing and then coming back, really much like nasty snakes).

Let’s see the remote then. Here we have another typical classic case of design chaos in the living room. Raise your hand if you have never used a slide with a bunch of remotes in your UX presentation (third disclaimer: I think I did used one of these slides more than once, I confess).  But here it comes the same point. Once you have plugged your extra stuff that is not already put into the integrated (integralist?) Uppleva you are back into square (slide) one with a bunch of pretty remotes, badly designed by unaware designers (whose houses have at least one Ikea piece I bet!). Point is, remotes are just one side of a bigger game and getting rid of too many remotes is as easy as solving the all issue of interactivity and television, which is still *huge* – I mean, even Apple, kings and priests of Design and User Experience in their Most Noble Forms, are still quite working on it… (not joking on Apple btw… they do great design of course etc. but it’s a fact that with TV they still have to find success etc.).

And what about more general or abstract qualities? What about the very notion of order and cleanliness and messiness that are at stake here? Because there is it, the Uppleva girl tells us that people around the world are tired of messy living rooms, full of nasty cable snakes. And how not to note that order is such a central concept of everything designed, from architecture to the universe? (I am talking about all things/intangibles that are artificially made, no implication about the fact that the “natural” universe has been designed 😉 — Well the intriguing point is that the messiness of consumer electronics in the “home context” (scientific tone) might be at the heart of the all evolution of related technologies, something really central and inherent to the thing.

Take the argument of two top scholars. Even though I haven’t still managed to finish the reading (second confession, nth disclaimer!), Dourish and Bell recent book on ubicomp (Divining a Digital Future) outlines a vision of the real evolution of technology in which messiness is not a casual attribute or contingent nuisance. Quite the contrary actually: it stands really much as a distinctive aspect of an endeavor that progress by not planned competitive (techno-scientific I’d add) programs and additional layers, as it happens with many of the traditional infrastructures of the urban environment (think the networks of mass transportations for an analogy, or I’d say the city itself as an infrastructure for living). Can we remove this mess, if it is so rooted in the all thing? Or, how to deal with it? Perhaps the first question should be about the mess itself, its relation with technology, etc.

I’m afraid that messy ubicomp can not be easily stored in a cabinet. It doesn’t disappear in the background (or not yet), it’s not part of an integrated solution, because it can’t be (maybe it will).

One specific aspect of the latter issue is about design & industrial cycles I think. With consumer electronics and information technologies and especially everything digital, you often have cycles that are pretty fast, say 2 years and another game begins. I can’t see how it’s possible to match these cycles with those of the furniture consumption. What about my Uppleva wooden side in 2 years or 4? What will be the average TV size then? Furniture has a pretty long consumption curve, it just works for a long time until it breaks down (or one decide to dump it), while tech stuff goes up and down like on a rollercoaster.

Having said all of that, it’s a fact that Ikea has taken an interesting and new challenge here, so I’m very curious to see how the thing plays out. In the meantime, I’ll roll my cables on the bottom of my Ivar shelves.

Nasty cables on the bottom of a lower Ivar shelf, typical Gen X setting

PS if you wonder… according to Google Translate, Uppleva means “experiencing” (have to check with Swedish friends).

Digital TV, audience, users and people

Having been invited to give a talk about “challenges and opportunities” of digital terrestrial TV — this month in Italy many regions will start the switch-over — I tried to draw some reflections on expressions like “audience”, “users” and “people”. I think they bring many assumptions that often go unquestioned. “Audience” is TV and media jargon, “users” are those of ICT, HCI and user research, and I guess “people” are the real individuals behind the previous categories. One great reference in this respect I think is the 2009 paper on “non use” by Satchell and Dourish (see here the PDF from Dourish publications page); some more comments on the local perspective in the Italian version of this post (click Italiano on top right).

Now, the presentation was mostly a series of visuals, so there is not much sense in sharing it here. But see below the video with which I managed to entertain the conference audience 😉 — It is a 2008 viral produced by a then successful FOX talkshow; the intent was to show how “insanely difficult” had been the switch from analog to digital TV. The conference has been held in Trento, under the auspices of the Autonomous Province of Trento and the public agency Trentino In Rete, in cooperation with Create-Net (I have already worked with them).

He can’t circle his programs in red pen [on the EPG]

Photo credit: Finding Love, Then by jonesing1 CC License

My Dad stopped getting his major city daily when they shitcanned the TV guide. He’s 87. I tried to explain the guide on TV. But he can’t circle his programs in red pen on it so it’s useless to him.

This comment from TroisFilles is one of the nicest from a Gawker piece on the continuous decline in magazine sales in the United States (found via Vanz feed). I think it’s remarkable because this 87 gentleman has a very good point in being dissastified with the EPG — even if I suspect that most of us would be tempted to delegate the issue to specialists of “technology for the elderly”…  Marking preferred programs with a red circle is certainly practical; I bet that whatever bookmarking feature is offered on an EPG, it can’t match the traditional pen ease of use and immediacy. But having an EPG where people can mark programs making e.g. a circle with their finger does not look like science fiction, right? Repeat with me: TV, EPG and STB needs massive doses of interaction design. (PS: this should be of concern to magazine publishers as well, unless they have already surrendered to the destiny of being reduced to pure content providers).

“Television is really broken”

Via Putting People First, I found out the Ethan Zuckerman’s blog report of a speech given by Herkko Hietanen (his Copyfraud blog here) at the Berkman Center for Internet and Society. Isn’t the piece below a remarkable synthesis? 😉

The medium isn’t rising to its full potential, isn’t providing consumers with programs when and where they want them. To set the scheduled for what you want to watch, you need to be at your television. And there are frustrating geographic restrictions on programming […]  it lacks interactivity with broadcasters and other viewers. It forces consumers to sit through irrelavent commercials.

Hietanen is an affiliate of HIIT-Helsinki Institute of Information Technology, with which I had the good luck to cooperate at MobiLife times. His talk, as discussed by Zuckerman, expands on the big theme of so-called “social television”, and the limits of past experiments on the field, e.g. because social interactions might be placed not squarely on the TV screen while the show goes on, but before or after it. This is very much one of the core assumptions of the research ideas sketched in Vertigo.

Vertigo on paper

One of the most interesting projects on which I have been working over the last few months is finally on paper — at least part of it (download available from the publications list). For once, there is even a better name than the usual acronym: it is “Vertigo”, from the Hitchcock 1958 movie. But the proper meaning of “the sensation of spinning or having one’s surroundings spin about them” (Wikipedia) is not irrelevant: the only difference is that the surroundings investigated by the project are the media surroundings, or a mix of media and “real world” surroundings. The main goal here is making possible a more enjoyable and interactive exploration of movies, videos, music (linear media in general) by shaping, following and sharing “media trails” or traces. As reported in the paper, this is an idea well rooted in the early history of hypertext. The work has been done in very close cooperation with Jukka Huhtamaki, researcher at the Hypermedia Lab of Tampere University of Technology, and Renata Guarneri, a former project colleague in MobiLife (with Siemens, one of the main industrial partners in the consortium led by Nokia) now Principal Technologist at CREATE-NET (I am consulting them on different initiatives), plus several people at various research organizations in Europe.Renata has just presented the paper at Digibiz 2009,

I am very grateful to Jukka, Renata, CREATE-NET and all the others for the opportunity to delve once again in the intriguing subject of bringing interactivity to screen based media and music, to the living room context in general.

Vertigo movie poster
Vertigo movie poster (from Wikipedia)

It is now about ten years since the first time I tried some serious effort on the topic by contributing to an essay on TV and interactivity (in a book edited by Laura Tettamanzi and published with the sponsorship of Italian public broadcaster RAI). Ten years is a long span of time: we have seen the dotcom boom and bust, the social media explosion, the 3G come of age etc. Yet TV and movie watching haven’t changed that much — compared to music say. It is no chance that this work started with very inspiring discussions about Last.fm