Tag Archives: mobc3

Sketching mobile applications

Working with Neos on a mobc3 solution developed for a major retailer (details are confidential). As in other cases, manual sketching on a very basic mobile phone interface template proved to be really useful to translate or better shape high level requirements into more concrete anticipations of the application behaviour, to be elaborated then as detailed interface and navigation specifications.

Sketches are seeminlgy quite much appreciated by the developer guys to quickly get an idea of what the work is going to be (perhaps yet another sign of Powerpoint fatigue…)

Attended CHI 2008 in Firenze

Conference bags
“Preparing the conference bags” by Andrea Wiggins a.k.a. anikarenina on Flickr CC license

Right after HCIed 2008 in Roma, I moved to Firenze for CHI 2008. Five days of good, dense stuff, very interesting papers presentations (including a nicely critical set at alt.chi and a panel on “harmful evaluations” with Saul Greenberg and others), design theater performances and the closing plenary with Bill Buxton, plus the course on “Mobile Interaction Principles” from Matt Jones and Gary Marsden (authors of “Mobile Interaction Design”), and the second half of the course on HCI and CHI history from Jonathan Grudin. Among others, nice chats with Finnish friends and former MobiLife project colleagues Esko Kurvinen (now at Elisa, was HIIT) and Petteri Nurmi (HIIT), but also with Luca Chittaro (Universit√† di Udine) and Fabio Patern√≤ (CNR). I was there with Neos colleague Dario Melpignano (and we did take note on research results very much in line with Neos mobc3 design approach).